Aug 29, 2009, 10:34 AM // 10:34
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#21
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Krytan Explorer
Join Date: Aug 2009
Location: Why do you want to know where I live? Pervert.....
Guild: [TRL]
Profession: Me/A
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First: It's NOT about wealth, i see everyone has told u that already so thats realy of no importance anymore. u can better get good runes and insignas on armor then a 15k armor with crap runes and insignas.
Now what a good player is (at least what i think xD): He knows the game very well, knows much missions very well, has a big hero team with good builds.
Btw in some cases titles do make u good (thats what i think) becauseif you have hihg loghtbringer u do much more dmg against those abaddon thingies--> pretty huge differnce between no rank and max rank there.
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Aug 29, 2009, 10:35 AM // 10:35
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#22
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Frost Gate Guardian
Join Date: Mar 2009
Profession: Me/
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Quote:
Sarevok Thordin has written:
Default
Normal player-
They can play the game normally without mending
Good Player -
Can identify skill synergies
Can identify weaknesses in themselves and move to avoid them (kiting Touch F-..I mean rangers)
Can use Ventrilo
Quick to learn from mistakes
Can resist the urge to draw penises over the radar
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and you just won this thread xD
no seriously, cookie cutter builds are (most of the time) builds with the easiest synergy of the skills in it, that doesn't say that they're bad.
as most cookie cutter builds were made by good players. Imo being good in this game means
-having good reflexes (interrupting, catching spikes)
-recognising skill icons (or at least the ones which they're supposed to know)
-ability to use builds outside of pvxwiki.com
-ability to use Crippling Anguish in a way only the masters can.
-knowing the meta also helps alot.
-pve: ability to get The Eternal Grove Masters [HM] reward when you´re not a healer, with henchman only.
-pvp: probably Gladiator r4+, which tells how much time you've spend in RA,TA, and therefore know many skills, synergies, metas etc.
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Aug 29, 2009, 11:53 AM // 11:53
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#23
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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A decent player couldn't care less about anyone's words since he'll know that other decent players recgnize him regardless of retarded comments.
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Aug 29, 2009, 11:58 AM // 11:58
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#24
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Jungle Guide
Join Date: Nov 2005
Guild: The Imperial Guards of Istan [TIGI]
Profession: N/
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A good player is not afraid of admitting if his build is poor or just not real good, and then seek advise/information on how to improve it. He got the ability to quickly identify problems/weaknesses and then start improving.
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Aug 29, 2009, 12:03 PM // 12:03
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#25
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Looking For TA Guild!
Profession: W/
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a good person doesnt need anything to show he/she is good, the best person is the won that wins and doesnt go around braging,/ranking people, showing off all there weapons and armor.
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Aug 29, 2009, 12:07 PM // 12:07
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#26
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Frost Gate Guardian
Join Date: Aug 2009
Location: mcdonalds @ kaineng
Guild: Mirror Of Reason [SNOW]
Profession: D/
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a good player is a player not rage quitting all the time and having patience with other players and not stay stuff like OMG WTF!? THAT BUILD ISNT ON PVX! XD and explaining the stuff people need to know instead of shouting at them.
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Aug 29, 2009, 12:12 PM // 12:12
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#27
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Krytan Explorer
Join Date: Aug 2005
Guild: Organised Spam
Profession: W/
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A good player is, as someone mentioned, the type of player who has a knack for predicting or at least anticipating what the opponent will do.
It's a combination of having great awareness of what everyone around you is doing, and understanding how the opponent interprets this, but also it includes that you know your opponent's movement across the map, and that you understand builds and skills well.
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Aug 29, 2009, 01:28 PM // 13:28
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#28
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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Quote:
Originally Posted by Sarevok Thordin
Can resist the urge to draw penises over the radar
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crap, now i am normal instead of good.
but for me someone who listens and is nice.
a wammo can be a good player, if he listens and actually does what you tell him to do.
and nice people, the ones that, if they fail in UWSC, admit it and pay cons, go again and clear there area good.
and that one guy who moved, lost internet and gave us his 150 people vent server for free.
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Aug 29, 2009, 02:15 PM // 14:15
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#29
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Core Guru
Join Date: Feb 2007
Location: UK
Guild: Blinkie Ponie Armie [bpa]
Profession: R/
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I'd say a good player:
Thinks in terms of team synergy, not just a single bars.
Knows when to run away
Can adapt
Can see the 'why' when things go wrong.
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Aug 29, 2009, 02:18 PM // 14:18
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#30
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Ascalonian Squire
Join Date: Aug 2009
Profession: R/Mo
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To me,being friendly and helpful. Apart from behaviour in the game,the capacity to adapt in various situations.
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Aug 29, 2009, 02:21 PM // 14:21
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#31
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Krytan Explorer
Join Date: Dec 2005
Location: Ascalon
Profession: R/
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Being born with the name 'Ian Boyd'.
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Aug 29, 2009, 02:24 PM // 14:24
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#32
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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A good player knows a lot about the game and the game mechanics and has the skill, talent and experience to use that knowledge in different situations to solve problems.
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Aug 29, 2009, 02:24 PM // 14:24
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#33
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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attitude, the want to improve and ultimately helping the people around him/her improve as well. everything else is just filler.
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Aug 29, 2009, 02:28 PM // 14:28
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#34
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Krytan Explorer
Join Date: Sep 2007
Location: Uhmmmm??
Guild: Limburgse Jagers [LJ]
Profession: N/
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A good player knows how to make builds for a surten area.
He can play alone or with others, knows his share of PvP and PvE.
A good players leave others with there opinions and won't call others a noob
because they run a alternative build in PvE worlds.
A good palyer listen to advice during PvP.
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Aug 29, 2009, 02:55 PM // 14:55
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#35
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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A good player knows what corners are and how to use them properly.
someone took my other response
Last edited by N E D M; Aug 29, 2009 at 02:56 PM // 14:56..
Reason: someone took my other response
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Aug 29, 2009, 03:32 PM // 15:32
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#36
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Krytan Explorer
Join Date: Mar 2008
Location: England
Profession: Me/
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A good player can put a team together and lead them to victory.
It covers everything from build knowledge to appropriate team composition for the area (if PvE) or for the format (if PvP), including using their own build properly and giving pointers on skill use to others (but only if necessary and/or requested, and given in a non-derogatory manner), and being able to tell which players have potential if they're inexperienced and which are bad even though they have a high rank (in whatever title). It includes patience as well as a sense of urgency - not gogogoing but not spending forever organising either.
Once in an area or arena, a good player will know what kind of leadership their team requires, and provide it for them. He/she will also recognise when someone else has more experience or better understanding of the task at hand, and follow that person's leadership instead.
Should victory not be forthcoming, a good player would know what went wrong and how to fix it, and would have built up enough rapport with the other good players on the team for (the majority of) the team to stay together for another attempt.
People like the above are few and far between, but are a joy to play with when you find them.
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Aug 29, 2009, 04:12 PM // 16:12
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#37
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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If they're me, or I know them. Otherwise, they're bad.
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Aug 29, 2009, 04:18 PM // 16:18
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#38
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Krytan Explorer
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They know what their doing, and how good they are in pvp. Guessing what's going to happen next and carrying out the action in that way.
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Aug 29, 2009, 04:35 PM // 16:35
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#39
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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A good player knows the game and knows it's a game.
A good player doesn't have to have the "best" build. In fact, a good player knows there is no best build. But, a good player knows why he's using the skills he is using.
I agree with those who say that you can't tell a good player by titles or wealth or etc. A good player may simply not have the time (or desire) to get such things. And it's too easy for a bad player to get them anyway.
A good player gets Legendary Vanquisher without Ursan or any of the other gimmick builds (no-Way) or any build from PvX - just him and his heroes and henchies and occasional humans. /bragging
Last edited by Quaker; Aug 29, 2009 at 04:40 PM // 16:40..
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Aug 29, 2009, 04:38 PM // 16:38
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#40
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Quote:
Originally Posted by Island Guardian
What Makes a Guild Wars Player Good?
In your opinion, what makes someone good?
Is it the wealth they have?
Is it the knowledge and wisdom?
Is it the items they have?
Perhaps the titles they have earned?
I want to hear from YOU, which is most important to you and why feel free to rank them and discuss!
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Knowledge and wisdom imo.
However If I have to describe a good player that has to be: a good player is mature, has knowledge on skills and how they work, create builds himself, and able to play in a team.
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